Was the first part of the review quite praising (no wonder: it was called "The Good Things" after all!), this part will deal with the things I have mixed feelings about - still nothing terrible. I don't think there are much pieces of literature without their weak spots. The last part of my review though is something die-hard-Tolkien-fans perhaps shouldn't read!
The Not-So-Good Things:
The Ring's big shadow
Ok, this is not quite a flaw of the
book itself, but the huge, overwhelming influence it had on the
fantasy-genre, and popular culture in general, is quite problematic.
Tolkien's elaborated world became
literally a bible of fantasy. A blueprint for countless variants of
sword-and-sorcery-fantasy, as it soon was called. The Lord of the
Rings has defined stereotypes of characters, races and creatures in
such a predominant way that even the slightest deviation is pretty
notable in the genre.
Of course there are other
fantasy-authors who created and still create their very own worlds,
far away from the Tolkien-style fantasy, but they are in the vast
minority really. Since the 1950s the mainstream is strongly
influenced by the Lord of the Rings and its derivative, the
Dungeon-and-Dragons-universe. Both are in the end simply one
interpretation of English, German and Scandinavian mythology, but not
the only. Nevertheless they dominate the fantasy-genre
throughout all sorts of media: From books, to games, films and music.
The result of this development is quite
appaling: While the original meaning of the term “fantasy”
has something to do with imagination, the domination of Tolkien-style
fantasy is actually the opposite of that: it became a quite
restrictive mental corset, which makes it hard for creativity to
breathe.
Good vs. evil stereotypy
The factions in the Lord of the Rings
are more than clearly divided into good and evil. Though there have
been historical tensions between the “good” factions, they all
seem rather petty in the context of the story and all races are
eventually united in fighting the evil Sauron.
Even the more ambivalent characters,
like Saruman (who is basically a fallen minor angel) and Boromir, who
eventually fails to resist the ring's temptations, are pretty
clear-cut. Saruman's plotting is revealed early in the story and
there were plenty of hints on Boromir becoming a threat for the main
protagonist too. The only Character, who really stands out as
balancing on the edge of good and evil is Gollum/Smeagol, who – at
least briefly – was about to tip from a pure, degenerated villain
to becoming an ally of Frodo and Sam.
On the side of the villains the
good/evil duality is even more clear. Evil beings in Tolkien's
Middle-Earth are evil to the bone. And ugly. And usually not too
bright. There is no remorse, no mercy and no beauty in the realms of
Tolkien's evil. Actually the villains are that evil that they more
than once start fighting and killing each other, involuntarily giving
the good guys a chance to escape.
It wasn't until recent that this
decade-old written-in-stone duality has been broken up in
fantasy-mainstream. Games like Skyrim don't offer the player a
clearly good or bad side to join. They all have their light and dark
sides. And the TV-series Game of Thrones, based on the Song
of Ice and Fire series of books take this approach to the
extreme: everyone may die, no-one is innocent.
By his approach of creating so
clear-cut sides Tolkien did seriously limit the possibilities of
developing characters or races further. For example fairy creatures,
like Elves, are depicted rather ambivalent in folk-tales. Sometimes
nice and helpful, but also malicious and cruel. In
sword-and-sorcery-fantasy this lack of development potential has been
compensated by dividing them into a growing range of sub-races with
various characteristics, but such divisions (and subdivisions of
divisions) appear pretty artificial to me really.
Eating, Drinking, Singing – and
way too much Talking!
There was a lot where Tolkien was good
at, but there are also things which didn't went so well, or at least
made the story at times unnecessarily difficult to read. One thing
are the often long and cumbersome dialogues. Especially
higher-ranking characters use a – actually quite rambling - courtly
language. I can't help but think that you could understand them just
as well if simply you shorten their dialogues to a fifth of their
length. It may reflect the customs of medieval courts, but that
doesn't helps the neither courtly, not medieval reader. A more
straight-to-the-point-approach would have done very well there.
Oh, and the eating! Especially the
first book, The Fellowship of the Ring, seems to consist of equal
parts of walking, eating and talking about eating! I assume it was
Tolkien's way to show us how nicely quirky the Hobbits were, and to
create a contrast to the more harsh conditions they face as the story
continues, but turns out to be more of a culinary traveller's guide
through Middle-Earth.
Another thing is the amount of songs
and poems in the story. You get the impression that, as soon somebody
sits down and takes a rest, he starts singing or reciting a poem (if
he doesn't starts eating, that is!). That's surely a nice thing for
the characters, who don't have radio or TV, nor an internet to get
some entertainment, but I don't believe that many readers actually
read them. I think giving a short summary of their content in
the story and print the whole lyrics as appendix would make the book
more readable really. The way the lyrics appear in the text just
disturbs the reading flow.
Speaking of reading flow, Tolkien's
dramaturgy and timing could also really be better. In some cases –
like when the Ents are attacking Saruman's tower – he seems to
deliberately take tempo and tension out of the narration by messing
up the timing and the causality of events: Its never a good idea to
have the action being told by a protagonist, instead of simply
showing it.
Also the parallel stories of Frodo and
Sam trying to destroy the ring and the rest of the fellowship
distracting Sauron by fighting his armies could use more shifts of
perspective. Tolkien simply stays with one storyline for too long,
which disturbs the sense of synchronicity of events.
No comments:
Post a Comment